Roulette Simulator

Labouchere Roulette Simulator

Test the Labouchere cancellation betting system with our free interactive simulator. Explore this complex progression strategy that uses a predetermined sequence to determine bet sizes and analyze its effectiveness.

🔢 How It Works

Cross out numbers from sequence ends when winning, add bet amount when losing

🎯 Key Feature

Uses customizable sequence to target specific profit goals

📊 Math Reality

Complex system still cannot overcome fundamental house edge

Labouchere Monte Carlo Simulation

Labouchere Strategy:

Start with sequence: [1, 2, 3, 4, 5]. Bet sum of first and last numbers. Win: remove those numbers. Loss: add bet amount to end. Target: $75 per sequence.

Current sequence profit target: $75

Roulette Type

Why Use This Simulator?

  • Understand the most complex progression system
  • Test different sequence configurations safely
  • See how sequence length affects risk and reward
  • Analyze profit targets vs bankroll requirements
  • Compare cancellation system to other progressions

Common Findings

  • Sequence completion feels rewarding but is statistically neutral
  • Long losing streaks can create very large bet requirements
  • More complex doesn't mean more effective
  • House edge still accumulates with every bet
  • Psychological appeal masks mathematical disadvantage

🧩 About the Labouchere System

Also known as the "cancellation system" or "split martingale," the Labouchere system was developed by British politician Henry Labouchere. Players start with a sequence of numbers (like 1-2-3-4) that represents their desired profit.

Each bet equals the sum of the first and last numbers in the sequence. Wins remove these numbers, losses add the bet amount to the sequence end. Despite its complexity and psychological appeal, it cannot overcome the mathematical house edge.

📝 Popular Sequence Examples

Conservative Sequences:

  • • [1, 1, 1] - Target: 3 units
  • • [1, 2, 1] - Target: 4 units
  • • [1, 1, 1, 1] - Target: 4 units

Aggressive Sequences:

  • • [1, 2, 3, 4] - Target: 10 units
  • • [2, 4, 6] - Target: 12 units
  • • [1, 3, 5, 7] - Target: 16 units